Landing Point · ES Spain
| Cable | Status |
|---|---|
| Pencan-9 | Active |
| SAT-3/WASC | Active |
Chipiona, Spain is a submarine cable landing point in Spain (coordinates 36.7313°, -6.4289°). It serves 2 submarine cable systems, making it a multi-cable landing site in Spain's international connectivity infrastructure.
Chipiona is a town and municipality located on the Atlantic coast in the province of Cádiz, Spain. According to the 2012 census, the city has a population of 18,849 inhabitants, but this amount increases greatly during the summer holiday period. The town covers an area of 33 km2. Being in the lower valley of the River Guadalquivir it is very flat with a maximum terrestrial height of 4 metres. It is bordered on the north-west by Sanlúcar de Barrameda and on the south-east by the port of Rota. Wikipedia
| Cable | RFS | Length | Owners |
|---|---|---|---|
| Pencan-9 | 2016 | 1,398 km | Telefonica |
| SAT-3/WASC | 2002 | 14,350 km | AT&T, Altice Portugal, Angola Telecom, … |
Cables landing at Chipiona, Spain are operated by 34 distinct consortium partners and carriers, including AT&T, Altice Portugal, Angola Telecom, BICS, BT, Camtel, China Telecom, Chunghwa Telecom, Cogent, Cyta, and 24 others. Each cable is typically jointly owned by a consortium of tier-one carriers and hyperscale operators who share construction costs and capacity; the operator mix reflects both regional incumbents and global players with interest in the routes served by this landing point.
From Chipiona, Spain, international traffic can reach 11 countries through 2 cable systems. Destinations include Angola, Benin, Cameroon, Côte d'Ivoire, Gabon, Ghana, Nigeria, Portugal and 3 more.
No monitoring incidents were recorded on cables serving Chipiona, Spain in the past 90 days — all connected systems remained within normal latency thresholds. Our monitoring network continuously samples latency from external probes to targets reachable via these cables.
View actual submarine cable routing from Chipiona, Spain — with backbone nodes, distance calculations, and latency estimates
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